April 10, 2013


Commentary for October 3, 2019:

Sadly, it appears that the original commentary for this page was written over at some point by the commentary for the next one. Iíve no idea what I originally wrote for this on April 10, 2013, so Iíll just have to give my thoughts on it now... six and a half years later.  

Well, itís a lot more showing off of my 3D modelling skills, which I was very proud of at the time, and I really wanted to show off what I could do without the limitations of two-dimensional pixel art. Of course, my skills have improved significantly since then, but Iím not sure Iíve ever done a ship model quite so ambitious and daring as the Huntress, which I first made back in 2011, shortly after the final instalment of Eonís Comic. I think itís because I was so new to SketchUp then that I hadnít quite come to grips with its limitations yet and was willing to try my hand at anything, even something so organically shaped as the Huntress, which originally existed as a sprite created by the highly talented Kompi for use in Eonís Comic. Itís also the only ship class to carry over from Eonís Comic into Eonís World without being completely redesigned (at least on the outside). But yeah, those first four panels? Pure 3D modelling porn. Enjoy.

Anyway, Iím not sure whatís up with Eonís face in panels 6 and 8, but he doesnít look right at all. Iím going to attribute that to rushing the art back then. In the 12 years since I had first created him, Iíd drawn loads of pictures of Eon and, frankly, this is garbage compared to most of that earlier work. But then again, I wasnít used to drawing him from all these different angles, so maybe that was partially to blame. Delta looks all right for the time, though.

Finally, like the other pages between Chapters 1 and 6, in order to bring the format of the earlier chapters into line with Chapter 7 onwards, Iíve made an updated version of this page, which is larger, with clearer text. Hopefully, this will make the earlier chapters easier to read.

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